Home Mobile February’s top grossing mobile games – Mobilegamer.biz

February’s top grossing mobile games – Mobilegamer.biz

by prince

 

Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.

These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s fragmented Android ecosystem.

There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.

You can find our look at February’s top mobile game downloads here.

In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.

Honor of Kings’ residency leading the top grossing chart continued in February, and despite being a shorter month than January, the Tencent MOBA was only a little bit down on January’s total of $205m. The last two months have been its biggest ever, in fact, following a baffling drop in revenue in December 2024, when it dropped down to ‘just’ $105m in monthly IAP earnings.

A quirk of Appmagic’s tracking actually split the iOS and Android versions of LastWar out, showing the App Store version on $94m and the Google Play edition at $69m for February. But just to keep these rankings clean, we combined the two, meaning Funfly’s lucrative strategy game is once again comfortably ahead of fellow giant Chinese strategy title Whiteout Survival, with each game having a pretty typical month.

But as an aside – does this suggest Funfly is actually branching two different versions of LastWar based on platform? It’s pretty smart if so – if developers can tailor the experience better to the different trends they’re seeing on each platform, then that might be a smart way to optimise.

Dream Games didn’t maintain the big spike it saw in Royal Match for January, which saw a record $148m in monthly earnings; February’s total of $124m is more in line with where it was in November and December.

It was a similar story for PUBG Mobile in February too, which saw a huge January spike before reverting to the mean for February.

Monopoly Go’s decline continues, though it actually rose one place in the charts month-on-month; as ever, we should perhaps caveat this with the unknowable buckets of cash being generated through its webshop; it is so lucrative, in fact, that licensor Hasbro mentioned it in its earnings call recently, at the same time confirming that it makes about $10m a month from the game, and $112m from it in FY24.

It’s no surprise to see Pokémon TCG Pocket rising through the ranks again – as we reported recently, it saw record revenues after a recent update that both enraged players and got them spending record amounts. And overall, the drop off for this game has not been as sharp as we’ve seen with other major launches, which suggests Dena is doing a solid job of rolling out updates and events so far.

A month-on-month drop in Roblox revenue fits in with the consistent narrative that its fortunes rise and fall with school holidays, and Candy Crush Saga is also down month-on-month – but that’s more to do with the difficulty of maintaining a huge Janaury spike that saw King’s puzzler hit an all-time high in Appmagic’s numbers with $108.3m earned from IAP in January. February’s total of $93.8m still ranks in the upper end of Candy’s average monthly IAP earnings.

Bandai Namco’s cameo in the top ten is courtesy of Dragonball Z: Dokkan Battle’s huge February. As we’ve noted before, this game’s revenue is as spiky as its characters’ hair, and that is clear in the month-on-month difference here: it earned $24m in January, and over double that last month, ending up on $63.5m.

February’s top grossing mobile games: 11-20

11. Coin Master (Moon Active): $60.7m
12. Pokémon Go (Niantic): $47.2m
13. Gardenscapes (Playrix): $41.6m
14. Township (Playrix): $39.1m
15. Honkai: Star Rail (Mihoyo): $37.7m
16. TfT: Golden Spatula (Tencent): $36.7m
17. Gossip Harbor (Microfun): $32.3m
18. Brawl Stars (Supercell): $30.7m
19. Love and Deepspace (Paper Games): $30.4m
20. CrossFire: Legends (Tencent): $30.2m

Some big events in Pokémon Go pushed it up the top grossing charts again last month following a couple of consecutive monthly declines; Playrix’s Gardenscapes saw a pretty typical month, but Township has been quietly and steadily climbing the rankings, peaking in January with a record $46m in monthly IAP earnings.

Another steadily growing contender is Microfun’s Gossip Harbor, which posts its third month in a row earning over $30m from IAP.

Brawl Stars’ drop-off continues, meanwhile, with February’s total of $30.7m below where it was a year ago as it begun that much-talked about comeback. It has declined notably every month since November 2024, in fact, when it earned $58m.

Love and Deepspace is still rising through the rankings, though, despite being a little down on January’s total, though one should take the shorter month into account here.

Outside the top 20, Toon Blast maintained a recent revenue spike with $26.8m in IAP earned last month, rising six places month-on-month.

Genshin Impact has a tough month, dropping from $69m in IAP earnings in January to $23m last month to end up in 31st spot. So did stablemate Zenless Zone Zero, which fell 15 places from earning $25m in January to $17m last month.

Habby’s Archero 2, meanwhile, effectively grew in real terms and rose six spots to number 32 with $22m earned last month.

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